Loading…

Get local results

 Current general location:  
Enter your location to see results closest to you.
-or-
We do not share your location with anyone.

Jump Dry Herb Vape Pen

by Atmos

Skip to Reviews
4.52
Atmos Vaping Vape Pens Jump Dry Herb Vape Pen

$59.95MSRP

Currently not listed on a store menu within 100 miles.

About this product

The Jump Dry Herb Vape Pen, with its powerful carbon fiber housing, is one of the most durable and compact true vaporizers available. Powered by a 1200mAh battery, the Jump provides powerful performance with every use, while evenly vaporizing dry herbs with its hard anodized heating chamber to provide smooth and rich vapor. And with its easy access mouthpiece and micro-USB charging, the Jump Herbal Vaporizer Pen Kit is convenient, quick and easy to use.

About this brand

Atmos Logo
Atmos Nation, LLC (“Atmos”) is a global leader and innovator in the design, manufacturing and sale of portable electronic vaporizers. Atmos uses proprietary in-house engineering with exceptional attention to detail to design top-of-the-line products subject to the highest standards of manufacturing and quality control. Atmos also works with national and international distributors and manufacturers to procure the best quality components for its outstanding product designs.

2 customer reviews

4.52

write a review

Wed Feb 06 2019
9........s
Love my Atmos Jump! To the previous reviewer, loose pack your herb to where it's just under the top of the blue section of the chamber, so you still see a little of the blue. That's how I've gotten my best results.
Thu Nov 16 2017
F........h
I like this vape pen. Good product for the price. I only have two small complaints. The first is that it doesn't burn some of the material at the top of the chamber. At first I thought I was packing it too tight, but after trying a couple more sessions packing it looser, I just think it might just be a little underpowered. The second is I wish the safety duration was a little longer, perhaps 5 minutes rather than 4. This would provide the opportunity to savor the experience without rushing through to burn the contents of the chamber in one go, alas you would have to reheat it again to get what little was left over and waste a big portion of the charge.